T3 vs. T4 Troops in Game of War
There is a general perception that Tier 4 troops are much stronger than Tier 3. They are the pinnacle of troop strength in Game of War and a key component to any powerful army. But how much stronger? In my experience most players would guess around 3 x stronger. Well, I have done the testing and was surprised by the results. It is actually much less than that.
A Tier 4 Troop is 50% Stronger than a Tier 3 Troop
Or in other words, 1.5 tier 3 troops are exactly equal to 1 tier 4 troop. This means that a full march of Tier 3 with 50% march-size boost (375k troops) is exactly equal to a normal full march of T4 (250k troops) before any boosts. Lets look at a quick example:
250k T4 vs. 250k T4
375k T3 vs. 250k T4
The T4 army and the T3 army both inflict the same number of casualties.
Looking at the other tiers: T3 are 50% stronger than T2 and T2 are twice as strong as T1. Lets have a look at how many T1s each troop type is equivilant to
Troop Power Levels
|Number of T1s|
These numbers are a good guide of power level (they are actually roughly equivilant to the in-game star rating, although t4 should really be 4.5 stars). As an example, this means that 450,000 T1 is exactly equivilant to 100,000 T4.
Troop Stats in Game of War
Now let’s have a look at the stats of the different troop tiers.
Now that we know the power levels of each troop, we can look at their stats relative to their strength.
|Hospital Beds Used||1||0.5||0.3||0.2|
So a few interesting observations here. T1, T2 and T3 are all relatively similar in terms of their training time and resource requirements relative to their power level. Or in other words, outside of Kill Events there is no reason to train T1 or T2 troops once you can train T3. T3 are in fact superior as they only take up one bed in a hospital, where as an equivilant number of T1 troops would take up 3 beds. This also means there is no benefit in using meat shields for t3 troops. The only reason to use meat shields would be if the presence of lower level troops saved you significant resources or training time which it doesn’t.
(It is worth noting, there used to be a tactic to train large volumes of t1 troops to disguise your power level but this tactic was nerfed by MZ).
The second interesting observation is how expensive T4 troops are relative to their power level. They take 33% longer to train, give out 2 x as many KE points, require 4 x the amount of resources and 33 x the amount of silver for an equivilant amount of troop power. Going back to our previous example lets look at the troop training costs for each scenario:
Remember, these two armies are exactly equivilant, but look at how much more expensive T4 troops are. On top of this the T3 army can potentially give away 15m Kill Event points (even fewer if they are only wounded) where as the T4 army can give away 25m. I think an outsider to the game would look at these numbers and ask – why on earth would anyone train T4?
To answer this question we first need to take into account the 375k maximum March Size and 2.375m maximum Rally Size. Will this justify the extra cost? Unfortunately there is more analysis required to answer this question but I will let you know as soon as it’s done.
In conclusion, T1, T2 and T3 are relatively similar. The extra power of the higher tier troops is roughly proportional to the higher costs. There may be some benefit in training the lower tier ones (for Kill Events as we will see or for tile farming), but generally speaking, once you can build T3, just build T3.
T4 on the other hand are disproportionally expensive relative to their power and give away an awful lot of Kill Event points in KvKs. There may be some scenarios where it is actually better not to use T4 at all (just to spoil the next article, this may include on defense and attacks where you are weaker than your opponent). Sorry to keep you hanging – there is more analysis to be done!