There are over 400 pieces of equipment you can craft. How do you decide which ones to build?
In this guide I’m going to talk to you through the basics. There is an awful lot of gear to choose from but as you will see, only a few are worth building.
Your starting point is three sets of equipment:
The total time to research everything* is around 50,000 days. Adding a full set of research gear could reduce this by 15,000 days!
You can see why research gear is a priority.
The total time to upgrade all buildings in your city is around 3,000 days. Significant, but not as significant as research.
Combat gear is also very important, but as we will see you don’t want to be building this at anything other than gold level (lvl 6).
NOTE: You only need to be wearing you gear when you start a research or building upgrade. Afterwards you can immediately take it off.
For a typical set of research gear see here.
Research gear is mainly focussed around building chalices.
I highly recommend you build a set of blue (lvl 4) research equipment and then work on building a gold set (lvl 6) afterwards. This is for two reasons:
- A blue item only uses 1/16th of the materials that are required for a gold set so constructing it hardly sets you back at all.
- Building a blue set lets you get the benefits much sooner. You can build 3 x blue chalices before you can build 1 x gold chalice and 3 x blue chalices = 60% boost, where as 1 x gold chalice = 30% boost.
Most of the research gear requires Glass which you can find by farming Ore tiles (Mines).
For a typical set of construction gear see here.
Like Research Gear, you want to focus on building a set of blue construction gear first (lvl 4).
Construction gear is primarily focussed around crafting odysseys, which even at lvl 4 give a significant boost (33% each).
Most of the construction gear requires Parchment which can be found by farming food tiles (Farms).
Note, there is a helmet that gives a construction boost that cannot be crafted. It is gifted after buying a certain amount of gold (not sure how much, perhaps around 200k)
Combat gear should generally only be built at gold level (lvl 6). The boosts take a significant step up from lvl 5 to lvl 6 and unlike research/combat gear, there is a not a compelling reason to build these early on. It also worth noting that much of the best gear is only available at hero level 50.
I would always recommend focussing combat gear on either Troop Health (see here for why this is better than Troop Defence) or on Troop Attack focussed on one specific troop type (see here for why focussing on one troop type has many advantages).
MZ has recently introduced a new set of boost types.
Enemy Health Debuff: This is roughly equivalent to building troop attack but applies to ALL TROOP types. This is great.
Enemy Attack Debuff: This is roughly equivalent to building troop health.
Enemy Defense Debuff: Don’t overly focus on this as explained here.
The general rule of gems is to only use lvl 6 gems and to only put them in lvl 6 gear. That said, for a little extra boost you might as well put lower level gems into your blue equipment that can be removed later with a gem saver.
Other Sets to Build:
Down the line you may want to build other sets of equipment such as a Hero set for attacking monsters, a farming set for resource gathering and a resource production set. You also might want to start adding sets for different troop types. See here for a full list of recommended sets.
In conclusion, crafting a full set of research gear should be your first focus. It could save you thousands of days of speed ups and get you a whole host of benefits from completing your research early. Alongside this, build an odyssey every time you have 3 x blue parchments. Spending as much loyalty as you can on Daily Chances is also a great way of accumulating all the materials you need to build a lvl 6 set of combat gear.