Machine Zone Need to Fix These Game of War Exploits Now
Update: The Embassy Exploit has Been Fixed – see below for more details
It’s always difficult to know whether to share things like this. Clearly, the fewer people that use them the better. However, by making them as public as possible it should put pressure on Machine Zone to fix them as soon as possible. Competitive Game of War play is being compromised until they do. I urge all of you to contact them in any way you can asking for these to be fixed. Thanks to the anonymous contributor who sent these in.
Note, these all generally relate to KvK Kill Events:
1) People sneak into alliances using same or similar names.
Usually the letter L or the letter i is replaced with uppercase and lowercase versions to mimic the identity. This can be used to do the following:
— Provide scores
— Determine March composition of wonder thereby increasing odds of victory
— Set rallies and see if anyone in infiltrated alliance is on to prevent it
— Sow Dissent
— Provide Intel on where Outlanders are setting rallies and also determine if someone is reinforcing thereby exposing themselves unwittingly to an attack
— Drop shield of that alliance R5 by attacking the wonder
The R part is the worst offense of those. Most view espionage as a valid tactic and a fun part of the game. I take issue with the parts that alter points. I would think there’s some toggles/flags could be introduced to restrict this.
2 ) Purchase Accounts
— Outlander purchases account in a kingdom they are fighting. They zero it or build troops and then zero it.
This was potentially done by one or both sides in the finals of the New Year tourney (there is proof). It would appear nothing can be done about this.
3) Pay cash to have people drop shields
Nothing can be done about this.
4) Worst of all and a flagrant exploit is the Embassy Reinforcement Trick.
This is when you join an outlander alliance, either one you have created yourself in their kingdom or where you find an open alliance that has a zeroed out account with an embassy. You join it and then introduce your troops into that embassy. Friends from your kingdom hit the reinforced troops and the attacker gets the points.
This exploit is limited only by how many troops one is willing to sacrifice. It’s far worse than the T1 nerf which many viewed as distasteful but not an exploit.
All of these are against the spirit of the game and border on cheating. The embassy trick (and to a lesser extent purchased accounts) in particular is a game breaker and needs to be stopped now. I know in the short run popularising it will only make it worse but at least more people will be aware of it before spending cash on a KvK they may have no chance of winning. Let Machine Zone know your thoughts on this through the in-game feedback, email or twitter.
Update March 15: The Embassy Trick has been Fixed!
It was posted on the blog and confirmed from MZ support: